Day 2: Designing for Latency, Not Just Throughput

When building any real-time or near-real-time system, “faster” is an easy word to say and a hard metric to define. Most teams still optimize for throughput—how much work gets done per second—while neglecting latency, which is what users actually feel.

The Hidden Cost of Waiting

A system with great throughput but poor latency feels sluggish.

Think of a conversation where one person responds after a five-second pause each time. The bandwidth of speech hasn’t changed—but the experience has.

The same applies to inference pipelines, data APIs, and even UI interactions. Latency compounds silently: an extra 80 ms here, 120 ms there, until responsiveness collapses under the illusion of “efficiency.”

Practical Ways to Think About It

  • Budget latency early. Treat every component—network, I/O, model, render—as having a latency cost that must be justified.
  • Instrument aggressively. Use fine-grained timing logs instead of broad “response time” metrics.
  • Prefer predictable latency to lower averages. Users adapt to consistency; systems fail under variance.
  • Cache what can be anticipated, not just what was requested. Anticipation often beats optimization.

Reflection

Throughput scales hardware. Latency scales perception.

In a world moving toward real-time AI interactions, designing for latency first might be the most human-centric decision we can make.

See you tomorrow.

Namaste

Nrupal

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